Difference between revisions of "Items"
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There four main types of Items: Spells, Weapons, Armor, and Alchemical ingredients. | There four main types of Items: Spells, Weapons, Armor, and Alchemical ingredients. | ||
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Allow casting a spell a single time (Elemental masters such as Dumeril Sage can use elemental scroll spells multiple times) | Allow casting a spell a single time (Elemental masters such as Dumeril Sage can use elemental scroll spells multiple times) | ||
− | Check [[Notes about | + | Check [[Notes about spells]] for further information. |
==Weapons== | ==Weapons== |
Latest revision as of 21:01, 3 September 2016
>> The information on this page may be outdated! While it may still be useful, it may not be 100% complete nor accurate. Checking the official game manual may be helpful <<
There four main types of Items: Spells, Weapons, Armor, and Alchemical ingredients.
Contents
Spell Scrolls
Allow casting a spell a single time (Elemental masters such as Dumeril Sage can use elemental scroll spells multiple times)
Check Notes about spells for further information.
Weapons
Weapon | In-game description | Damage for Non-Arcane Classes | Damage for Arcane Class |
---|---|---|---|
Ancient Bow | Shoots magic powered arrows. (max load: 40) | 3D3 | 1D3 - Can not equip |
Battle Axe | A trusty weapon which can be thrown. | 4 | 1D3 |
Bolt Wand | Shoots a bolt of magic power. (Ranged) | 2D2 - Max charge: 15 | 3D2 - Max charge: 60 |
Bow | Shoots arrows (max load: 40) | 1D3 | (Same) - Can not equip |
Claymore | A massive two handed sword. | 3D4 | 1D3 |
Dagger | A short general purpose blade, can be thrown. | 1D6 | 1D3 |
Firebrand | A sword with a fiery spirit. | 4D4 | 1D3 |
Flame Wand | Shoots a flame projectile (Ranged) | 2D3 - Max charge: 10 | 4D3 - Max charge: 40 |
Frost Wand | Freezes enemies on their spot (Freeze) | 2D4 - Max charge: 15 | 3D4 - Max charge: 60 |
Justice Sword | A gift from the king | 2D6 | Item only appears with Paladin |
Katana | A long sharp deadly blade | 4D3 | 1D3 |
Lightning Wand | Shoots a shocking bolt. (Ranged, Shock) | 2D3 - Max charge: 10 | 4D3 - Max charge: 40 |
Mace | A basic blunt weapon. | 2D4 | 1D3 |
Magic Bow | Shoots magic powered arrows (max load: 40) | 2D3 | 1D3 - Can not equip |
Morning Star | A rod chained with a spiked ball. | 3D2+2 | 1D3 |
Quarter Staff | A long wooden pole | 2D3 | (Same) |
Ruby Staff | A long metal staff with a giant ruby gem. | 3D4+2 | (Same) |
Silver Spear | A spear imbued with magic powers | 2D8+4 | 1D3 |
Shock Wand | Shocks enemies (Shock) | 2D4 - Max Charge: 15 | 3D4 - Max Charge: 60 |
Slash Wand | Cuts through enemies | 2D4 - Max Charge: 15 | 3D4 - Max Charge: 60 |
Spatter Carbine | An advanced artifact capable of shooting liquid (max load: 40) | Damage varies on loaded ammo | Item only appears with Alchemist |
Spear | A long weapon, made for throwing. | 1D8 | 1D3 |
Sword | Standard warfare tool | 2D6 | 1D3 |
Titan Mace | A weapon of the titan army. (Stun) | 4D3 | 1D3 |
Trident | A spear with three attack blocking spikes on its head. (Block) | 1D16 | 1D3 |
Vanish Wand | Strikes enemies with magic | 2D4 - Max charge: 15 | 3D4 - Max charge: 60 |
Victory Axe | A huge two handed axe. | 6D2 | 1D3 |
War Axe | A big axe, can parry attacks. (Parry) | 5D2 | 1D3 |
Wizard Staff | A staff commonly used by wizards. | 2D4+2 | (Same) |
Armor
Please note: Only Paladin can equip heavy armor. You may use Kam Gor to upgrade armor defense value of light armor to equal heavy armor, but that spell is rare.
Armor | Defense |
---|---|
Adeptus Robe | 1 (Only appears with Arcane) |
Alchemist Tunic | 1 (Only appears with Alchemist) |
Black Robe | 1 |
Chain Mail | 2 |
Dark Armor | 5 |
Dragon Armor | 5 (Can be equipped by Arcane!) |
Leather Armor | 2 |
Plate Mail | 5 |
Ring Mail | 3 |
Royal Plate | 3 (Only appears with Paladin) |
Samurai Mail | 4 |
Scale Mail | 3 |
Studded Leather | 2 |
Alchemy
Alchemy recipe table, along with product information, is available with this link.
Item | In-game description |
---|---|
Antimony | This base element of light can be mixed with an essence in the floor to create a potion. |
Arsenic | This base element of darkness can be mixed with an essence in the floor to create a potion. |
Borax | The essence of Borax, said to be the gift of gods. It can be grinded and mixed into a potion. |
Herbolaria | This herb contains the essence of healing, can be mixed into a potion. |
Malaria | A deadly plant containing the phosphorum essence, can be mixed into a potion. |
Mercuria | This stone is cold to the touch. It can be grinded and mixed into a potion. |
Sulphur | Sulphur essence can be extracted from this mushroom to mix it into a potion. |
Other
Item | In-game desciption |
---|---|
Acid | Burns the skins of enemies. (Stackable to 40) |
Acid Gel | Sticks to the enemies, preventing them from moving. (Stackable to 40) |
Arrows | Pierces enemies from afar using a bow. (Stackable to 20) |
Bandage | Recovers 20 hitpoints, stops bleeding |
Borax Potion | Renders you invisible for 25 turns. |
Herbolaria Potion | Recovers all hitpoints. |
Holy Water | Cleanses the souls of the undead and evil. (Stackable to 40) |
Liquid Ice | Freezes in contact with the air into a deadly icicle spikes. (Stackable to 40) |
Mercuria Potion | Extends health points by 10. |
Ring of Ananias | An Amran Abaret Wom'a Sebaret |
Statue of (thing) | Saved in you statue collection. (Does not take bag space) |
Sulphur Potion | Increases power. |