Difference between revisions of "Items"
From Ananias Wiki
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| Extends hit points by 15 | | Extends hit points by 15 | ||
| Extends hit points by 10 | | Extends hit points by 10 | ||
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+ | | Kam Mel | ||
+ | | Befriends a monster | ||
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| Kam Va | | Kam Va |
Revision as of 14:47, 18 May 2015
There four main types of Items: Spells, Weapons, Armor, and Alchemical ingredients.
Spells
Spell | Effect for Arcane Class | Effect for Non-Arcane Classes |
---|---|---|
Hum Melon | Summons a horde of Skeletons | (Same, but fewer Skeletons) |
Jan Wos | Creates a tornado of freezing wind | Can not be read |
Jan Spak | Shoots a bolt of ice | (Same - may backfire) |
Kam Gor | Blesses your armor to make it stronger | (Same) |
Kam Hul | Increase your power | (Same) |
Kam Mani | Extends hit points by 15 | Extends hit points by 10 |
Kam Mel | Befriends a monster | |
Kam Va | Recharges a wand | |
Krak Bom | Creates an explosion of lightning | Can not be read |
Lor Koro | Shows the map of the current level | (Same) |
Lor Ram | Infuses a monster with light powers. | (Same) |
Mox Fyr | Half restores the integrity of any weapon. | (Same) |
Mox Gor | Strengthens your armor for 300 points | Strengthens your armor for 200 points |
Mox Hul | Recovers lost strength | (Same) |
Mox Mani | Recovers 30 HP | Recovers 20 HP |
Pyr Ran | Creates a pillar of flames | Can not be read |
Pyr Spak | Shoots a bolt of fire. | (Same - may backfire) |
Pyr Won | Creates a disc of flames | Can not be read |
Ram Hum Melon | Summons a horde of Lich | Can not be read |
Ram Mox Mani | Recovers all hitpoints | (Same) |
Ram Mox Sly | Fully restores integrity of swords, spears and axes | (Same) |
Rando Lom | Teleports to another place in the level | (Same) |
Rando Melon | Transforms a monster. | (Same) |
Weapons
Weapon | In-game description | Damage for Non-Arcane Classes | Damage for Arcane Class |
---|---|---|---|
Battle Axe | A trusty weapon which can be thrown. | 4 | |
Bow | Shots arrows (max load: 40) | 1D3 | |
Claymore | A massive two handed sword. | 3D4 | |
Firebrand | A sword with a fiery spirit. | 4D4 | |
Mace | A basic blunt weapon. | 2D4 | |
Magic Bow | Shots magic powered arrows (max load: 40) | 2D3 | |
Dagger | A short general purpose blade, can be thrown. | 1D6 | |
Quarter Staff | A long wooden pole | 2D3 | (Same) |
Ruby Staff | A long metal staff with a giant ruby gem. | 3D4+2 | (Same) |
Spear | A long weapon, made for throwing. | 1D8 | |
Trident | A spear with three attack blocking spikes on its head. | 1D16 |
Armor
Armor | Defense |
---|---|
Leather Armor | 1 |
Ring Mail | 2 |
Studded Leather | 1 |
Alchemy
Item | In-game description |
---|---|
Antimony | This base element of light can be mixed with an essence in the floor to create a potion. |
Arsenic | This base element of darkness can be mixed with an essence in the floor to create a potion. |
Borax | The essence of Borax, said to be the gift of gods. It can be grinded and mixed into a potion. |
Herbolaria | This herb contains the essence of healing, can be mixed into a potion. |
Malaria | A deadly plant containing the phosphorum essence, can be mixed into a potion. |
Sulphur | Sulphur essence can be extracted from this mushroom to mix it into a potion. |
Other
Item | In-game desciption |
---|---|
Arrows | Pierces enemies from afar using a bow. (Stackable) |
Bandage | Recovers 20 hitpoints, stops bleeding |
Statue of (thing) |