Arcane Master

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A specialist on Life and Mind magic as well as using magic wands. Its survival depends on using these spells effectively. The Arcane master can use scrolls without danger of backfiring. They start without armor or decent melee weapons, but they start with a couple of strong magical weapons

Skills

  • They can use all spells safely
  • Their Life and Matter spells are stronger
  • They preserve wand charges
  • Their wand attacks always hit

Stats

  • Combat: 1
  • Magic: 6
  • HP: 40
  • MP: 40
  • Evade: 5%

Equipment

  • Bolt Staff
  • Blue Coat
  • Lightning Wand
  • Leather Boots
  • Black Hat

Magic

  • They start with the "Rew" spell.
  • They can reach the Fourth circle of Elemental Magic.
  • They can reach the Eighth circle of Life Magic.
  • They can reach the Eighth circle of Mind Magic.
  • They can reach the Fourth circle of Matter Magic.

Strategy

Cons

  • Note: Metal armor will affect the effectiveness of energy spells rendering the bonuses null.