Alchemist

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The only class able to shoot the contents of potions to the enemies; the alchemist carbine is a powerful mid range weapon for which you will need to be continuously finding reagents in order to concoct new ammunition.

The alchemists also has an easier time building support and healing potions, as they can produce them without danger of explosion.

They start without armor or decent melee weapons

Skills

  • They can safely perform Alchemy
  • They can shoot liquid using their Carbine

Stats

  • Combat 2
  • Magic 0
  • HP 40
  • MP 14
  • Evade 10%

Equipment

  • Alchemist Carbine
  • Black Coat
  • Steel Dagger
  • Black Pants
  • Black Leather Gloves
  • Leather Boots
  • Black Ribboned Hat

Magic

  • They start with the "Lor Obbo" spell.
  • They can reach the Fourth circle of Matter Magic.

Strategy

Cons

  • Has no strong initial melee equipment