Alchemist

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The only class able to shoot the contents of potions to the enemies; the alchemist carbine is a powerful mid range weapon for which you will need to be continuously finding reagents in order to concoct new ammunition

The alchemist also has an easier time building support and healing potions, as they can produce them without danger of explosion.

They start without armor or decent melee weapons.

They start with the 'Lor Obbo' spell, which can be used to reveals the items around their location

They can use bows

Passive Skills

  • Alchemy master: Can perform Alchemy safely. (Starting skill)

Special Equipment

Initial Equipment

Magic

Strategy

Cons

  • Has no strong initial melee equipment